Aladdin on Game Boy Color is a side-scrolling platformer based on the Disney animated film. You control Aladdin through levels drawn from the story, including the streets and rooftops of Agrabah, desert areas and cavern interiors, running, jumping and climbing past guards and hazards. Aladdin fights with a sword in close quarters and can throw apples at enemies from a distance, with pickups scattered through the stages to restore health and replenish supplies. Levels mix combat with platform navigation across ledges, ropes and moving obstacles, and gems and other collectibles are hidden along the way for players who explore. Cutscene stills and music cues tie the stages back to the film’s plot as you progress toward its familiar confrontations.
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