A turn-based role-playing game for the PSP in which you play a Jewel Summoner, a person able to bind monsters inside jewels and call them into battle. Rather than fighting directly, you build and command a team of captured creatures, sending them into turn-based encounters against rival summoners and wild monsters. Monsters can be strengthened and reshaped by combining them and transferring abilities, so party building and experimenting with skill combinations form a large part of the game. Between battles you travel between towns and regions, talk to characters and follow a story involving other summoners and the origins of the monsters themselves. Presentation uses a darker, more subdued art style than most monster-collecting games, with menu-driven combat and traditional RPG exploration.
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