The second Mega Man game on the NES. Eight Robot Masters can be tackled in any order from the stage select screen, and each one you beat hands over a new weapon that becomes the key to another boss or a shortcut through a later level. New to this entry are E-Tanks, which let you refill your health bar at any time, and the three Item numbers, platform-summoning tools that carry you across gaps and up walls in place of a single utility item. Stages cover factories, a crumbling tower, an underwater level and Wily’s fortress, with tight platforming around spikes, moving platforms and enemy waves. A password system records your progress, and the North American release offers a choice of two difficulty settings.
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