Worms 3D on the original Xbox takes the turn-based artillery formula into 3D environments. You direct a team of worms one at a time, moving them around hills, buildings and other terrain before selecting a weapon and lining up a shot with a free camera. The arsenal includes bazookas, grenades, shotguns and airstrikes, along with movement tools such as the ninja rope and jetpack for reaching high or awkward spots. Wind pushes projectiles off course, and the landscape deforms as explosions dig into it, changing routes and cover as a match goes on. There is a single-player campaign built from themed missions, plus training challenges and multiplayer matches played by handing the controller around. Teams can be customised with names and voice sets.
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