A home conversion of the single-screen arcade game in which the roles from Donkey Kong are reversed. Donkey Kong is locked in a cage and Mario is his captor, so you play as Donkey Kong Junior, climbing vines and chains to reach him. Movement is mostly vertical: you shimmy up and down ropes, and gripping two vines at once slows your climb while a single vine lets you slide quickly. Snapjaws released from above and other hazards patrol the stages, and you can drop fruit onto them for points. In one stage the goal is to push keys up to the locks holding the cage shut. Clearing all stages loops the game back around at a higher difficulty, with scoring built around speed and hazard clearing.
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