A Game Boy role-playing game, the second entry in the series known in Japan as SaGa. You play as a child searching for a missing parent, traveling between worlds in pursuit of the MAGI, powerful artifacts scattered across them. Your party of four is drawn from humans, mutants, monsters and robots, each growing in a different way: humans use stat-boosting items, mutants develop abilities after battles, monsters transform by eating meat from defeated enemies, and robots take their stats from whatever equipment you install. Weapons and spells have limited uses and are consumed as you fight. Battles are turn-based random encounters, and the story is told through a series of self-contained worlds linked by travel, each with its own inhabitants and problems to resolve.
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