Solstice is an isometric puzzle-adventure for the NES. You control a robed adventurer exploring a large tower, moving room by room through a three-quarter view world of platforms, pits, moving blocks and hazards. Each chamber works as a self-contained puzzle: you push and stack objects, time jumps across gaps and disappearing floors, and work out routes that let you reach exits and locked areas. Along the way you gather potions and items that let you freeze enemies, destroy blocks or otherwise change the room’s conditions, and pieces of a magical staff must be recovered from across the tower. The isometric perspective makes judging jumps part of the challenge. There is no on-screen map to lean on, so mapping the tower’s layout and remembering connections between rooms is part of playing.
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